Secondary Tradeskills on Uth 2.0

Talk about anything crafting related here
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Thalien
Phoenix Knight
 
Posts: 1022
Joined: Apr 18, 2009 00:00
Location: Marburg

Postby Thalien » Apr 11, 2015 18:32

Hi,

were there any changes on crafting according the secondary tradeskills?
Or can you still get them up to your main skill and salvage everything?
Fabienne - Blademaster
Junia - Bard
Audrina - Ench
-----
Zoe - Sorc
Stella - Pala
Devon - Scout

Jakishioji
Guardian
 
Posts: 2
Joined: Aug 07, 2015 09:14

Postby Jakishioji » Aug 07, 2015 09:27

These important data you want to tell me or not.

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drastic
Myrmidon
 
Posts: 77
Joined: Apr 27, 2016 00:49

Postby drastic » May 07, 2016 23:55

Thalien wrote:Hi,

were there any changes on crafting according the secondary tradeskills?
Or can you still get them up to your main skill and salvage everything?


I'd also like to know this...
- Gabe

Alb/Kay, Mordred, Gareth
(Mordred for life son!)

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QeoSereai
Gryphon Knight
 
Posts: 232
Joined: Feb 15, 2009 01:00
Location: Oldenburg Germany

Postby QeoSereai » Aug 15, 2016 21:58

I don´t know exactly, but as i read in another post that someone had 1000+ woodworking i think the secondary skills can be brought at least over the 1k.
Qeo - Pac Heal
Fearegrim - Aug Sham
Thuardo - Warrior
Vobaldt - Sup BD
Scirious - SB
Saemuel - Sup SM
Rodgrodog - Thane
Throelin - Aug Heal
Rodhen - Bersi
Jeridian - Skald

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dvonipaja
Myrmidon
 
Posts: 99
Joined: Jul 26, 2010 00:00

Postby dvonipaja » Aug 19, 2016 01:59

Mainskills (weaponcraft, armorcraft, fletching, tailor, spellcraft, alchemy, siegecraft) are interdepent : if you have 1 at 1000 you are limited to 400 in another for exemple etc ... (depends on each craft : there is a table posted somewhere on the forum from memory)

Secondary skills (woodworking, clothworking, metalworking, leatherworking for physical crafts and gemcutting, herbal craft for mental crafting) and only limited at 100% your "main" main skill (you are 1000 tailor in the tailorcrafting guild you can have 1000 in all the others , 1100 => 1100 as long as you still make some tries that would allow your "mainskill" from the list to up -tailor, weap ...-)


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