See Hidden vs Scout vs True Sight

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Thalien
Phoenix Knight
 
Posts: 1022
Joined: Apr 18, 2009 00:00
Location: Marburg

Postby Thalien » Oct 22, 2016 12:40

Many asked about the see hidden range. Here it is.
Scout vs NS both 50 stealth.

First is furthest range with camo and second without camo. With camo both see each other at same distance.


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and this is furthest true sight range

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and heres a video demonstrating the actual true sight range:

https://youtu.be/TpIUm_kHCmk

This range is only like 2 meter more then see hidden and should be about clipping range. Theres an open issues. Please go vote.
There are links to 2 old vids demonstrating longer true sight range as well.

https://uthgard.org/tracker/issue/2502/ ... s_intended
Fabienne - Blademaster
Junia - Bard
Audrina - Ench
-----
Zoe - Sorc
Stella - Pala
Devon - Scout

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pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Oct 22, 2016 13:02

There is no one left for voting. :oops:

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Bistravoda
Myrmidon
 
Posts: 117
Joined: Mar 31, 2011 05:05

Postby Bistravoda » Oct 22, 2016 13:46

see hidden and true sight are both clipping range, am sure 100 %. Now opens second question whether server to hold all that effort.
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Bistravoda = Clean Water

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Thalien
Phoenix Knight
 
Posts: 1022
Joined: Apr 18, 2009 00:00
Location: Marburg

Postby Thalien » Oct 22, 2016 13:52

See hidden isn't clipping range. It got torned down at some patch. But true sight should.

See hidden range is scary enough imo to think twice before rolling an archer. True sight with the current range makes it even worse.
Fabienne - Blademaster
Junia - Bard
Audrina - Ench
-----
Zoe - Sorc
Stella - Pala
Devon - Scout

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mykiep
Warder
 
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Joined: Nov 08, 2008 01:00

Postby mykiep » Dec 05, 2016 16:19

From patch 1.62:

- We have modified how the See Hidden ability interacts with Archer classes. We've varied the range that an assassin can see a non camouflaged hidden archer anywhere from 1/4 to 3/4 of the current range depending on the archer's stealth spec vs the assassin's level. On average this means that an assassin will have to be within about 1/2 the range that he can see the archer from compared to how the system works currently on the live servers.


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