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Alcyon
Eagle Knight
 
Posts: 618
Joined: Apr 01, 2016 23:17

Postby Alcyon » Dec 16, 2016 16:31

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Dear players!

Uthgard is now twenty-one days away from officially relaunching! As the timer continues to countdown we continue to dedicate as much time as we can over the festive period introducing as many fixes and changes as possible for your playing experience. As the relaunch edges closer for us all please take note of our 'Getting Started' guide on the homepage particularly for any of you who may be new to Uthgard. We suggest you get your machines ready as there may be a large amount of people leaving it until the last minute. Please follow the guide and also some of the FAQ's which may answer any issues you are experiencing, should any of these issues persist please contact a member of staff and we will do our best to help you.

In last weeks news we asked you for assistance in some item linking, specifically translating item names to help us further with correct salvage values! We were very surprised to see how quick the community was in offering their help but also just how quickly and efficiently this was done, in just five short days we were able to correctly translate and link over 600 items which now have their correct salvage values! We would like to extend our thanks to those players who took the time to assist us with this. Thank you!

Some of you may have noticed that maps were once again been reintroduced into our world, albeit for a brief amount of time! Unfortunately our changes to the map caused some unexpected zoning issues that resulted in game crashes. We apologise for the inconvenience and will fix this as soon as our developer assigned to maps becomes available!

We are happy to say that our implementation of the classic epic quests are nearly complete and players will be able to experience every epic line upon relaunch. This has taken many hours of research and more for the implementation of these quests and we will be excited to see many of you enjoying the epic quests, obtaining some of the useful items and of course the fashionable armour pieces!

We will continue to work during the Christmas break, our work with dragons is still not quite complete and we will get back to the community soon regarding further tests. These news posts will continue to be released once the server is live and beyond, on the week leading up the relaunch there will be some more activity regarding news posts to inform players as much as possible in preparation for the 6th.

Thank you and see you again soon!

Your Uthgard staff.
People coming together as a community can make great things happen.

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shurick
Myrmidon
 
Posts: 116
Joined: Oct 25, 2014 19:20

Postby shurick » Dec 16, 2016 16:38

Thanks for the update! :)
Sarge - Healer
Zulus - Berserker
Alec / Aleck - Percival, Albion

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Bubbler
Gryphon Knight
 
Posts: 494
Joined: May 20, 2016 14:23
Location: New York

Postby Bubbler » Dec 16, 2016 16:52

Thanks for the update. Glad to hear things are moving well!
<Blood Feud>
Druid - Bubbler
Hero - Cramit
Enchanter - Rounder
Bard - Melody
BladeMaster - Crunch
Mentalist - Dottie

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pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Dec 16, 2016 17:04

I like the mood picture 8O

Rukc
Warder
 
Posts: 16
Joined: Mar 22, 2015 22:39

Postby Rukc » Dec 16, 2016 17:10

Thank you all for the dedicated and hard work. I can't wait to test the epic rogue quests on Mid again great job

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StealtherUK
Warder
 
Posts: 23
Joined: May 05, 2016 10:17

Postby StealtherUK » Dec 16, 2016 18:13

Many thanks!

And to all the Team and to fellow players - a very Happy Christmas!
>> Stealther Underground King <<

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Lilayn
Gryphon Knight
 
Posts: 261
Joined: Jan 24, 2013 18:38

Postby Lilayn » Dec 16, 2016 19:21

It is possible that you think about reimplement capial porters to porter keep until si capitals are not implemented?

I think its a minimal temporary custom change with zero gameplay imbalance and extremely helpful for everyone on that server

Im ok with every 1.65 change but this one is really annoying and just temporary.

Maybe as small gift ;)

playfull
Myrmidon
 
Posts: 162
Joined: Jul 05, 2016 01:07

Postby playfull » Dec 16, 2016 19:50

wait so there is goona be maps?

Kaosfury
Eagle Knight
 
Posts: 537
Joined: May 06, 2016 16:43

Postby Kaosfury » Dec 16, 2016 20:30

Wooooot

UTHGARD!!

Sent from my SM-G925R4 using Tapatalk

Kaosfury
Eagle Knight
 
Posts: 537
Joined: May 06, 2016 16:43

Postby Kaosfury » Dec 16, 2016 20:31

Also, much thanks to the folks that helped with the translation for salvages and stuff. Appreciate your help for helping all of us

Sent from my SM-G925R4 using Tapatalk

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MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 16, 2016 21:06

GREAT JOB GUYS !
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

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Reservoir
Warder
 
Posts: 7
Joined: Dec 16, 2016 21:05

Postby Reservoir » Dec 16, 2016 21:19

Thanks to all the staff and testers for your work.
Jax SawtheLight - 50 Mentalist - Legendary Tailor
Wheats WorstNightmare - Legendary Alchemist
Kobane - 4x Druid
<Expedient Demise>

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-l- Edgtho -l-
Gryphon Knight
 
Posts: 399
Joined: Nov 20, 2010 20:23
Location: Dunkeldeutschland

Postby -l- Edgtho -l- » Dec 16, 2016 22:54

Lilayn wrote:It is possible that you think about reimplement capial porters to porter keep until si capitals are not implemented?

I think its a minimal temporary custom change with zero gameplay imbalance and extremely helpful for everyone on that server

Im ok with every 1.65 change but this one is really annoying and just temporary.

Maybe as small gift ;)



guess we are intended to travel to SI without a porter. i will live with that decision.

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Sztyk
Myrmidon
 
Posts: 125
Joined: Oct 21, 2007 00:00

Postby Sztyk » Dec 17, 2016 08:31

thanks for all the time and effort you guys have put in and continue to put in this project! have a merry christmas and a happy new year! see you in january :) <3

eggcake@gmx.net
Guardian
 
Posts: 3
Joined: Sep 24, 2016 09:51

Postby eggcake@gmx.net » Dec 17, 2016 15:43

Im so excited about this. Many thanks for all the devs who dedicated so much of their free time into this project!

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