Will we be able to craft 1-500 in the cities? After?
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So a friend of mine will be a spellcrafter and I am going alchemist.
I have read a few confusing tickets and need clarification. Will we be able to craft 1 - 500 in Tir Na Nog ? As in, will all the materials and merchants required be there? If so, what do you do after reaching 500 skill? Are there certain areas you need to go to raise your skill (with new merchants) or do you have to kill mobs for the materials required? Any insight appreciated. Will be going for max craft so if someone can lay this out for me it would be appreciated much! |
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Albion
1-499 : Camelot 500-699 : Ludlow & (?) 700-799 : (?) 800+ : relik keep 1-799 : Cornwal station 1-1000+ : Caer Benowyc & [Caer Diogel] Hibernia 1-499 : Tir Na Nog 500-699 : Mag Mell & Ardee 700-799 : Basar 800+ : relik keep 1-799 : Innis Carthaig 1-1000+ : Dun Crauchon & [Aalid feie] Midgard 1-500 : Jordheim 500-799 : Mularn & Vasudheim 700-799 : Haggerfell 800+ : relik keep 1-799 : Gna Faste 1-1000+ : Bledmeer Faste & [Hagall] here are the material merchants listed on the JOL guide for the capitals : Camelot feathers : Willa Dalston wood : Brach Leof metal : Hector Darian et Chelseigh Stilman leather, thread, cloth : Corley Nodens, Cyllena Watford, Coventina Bordin & Shayly Parke Jordheim feathers : Darg & Haylei wood : Ottar, Kvasir & Holsvi Hallgrim metal : Kkor Borson leather, thread, cloth : Jorun, Ereck Hemingr, Falla Hemingr & Gro Gunderson Tir Na Nog feathers : Izall & Bricagos wood : Cedric & Caley metal : Morolt & Aurnia leather, thread, cloth : Darcy, Saffa & Caathal stripes : Geryn & Darova BTW : It's in the issue tracker guys ... You know the thing we use to report bugs ? ![]() https://uthgard.org/tracker/issue/2829/ ... s_past_500 |
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Alchemy and spellcrafting is not affected by this change.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Uthgard Rules || How to connect || FAQ |
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Ok
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Makes crafting even more fun
![]() Fabienne - Blademaster
Junia - Bard Audrina - Ench ----- Zoe - Sorc Stella - Pala Devon - Scout |
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just tested Cornwall Station: all mats for 1-799, forge, lathe, vault keeper. But the merchants do not sell crafting tools. But there are no trainers and horse route to Cornwall is 10+ minutes... |
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Thats the same on Mid side at Gna Faste. U will have to go to Jordheim aswell every 100 Skill. Thats atleast allso 10mins riding time. |
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Embrace the classic feeling
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classic 1.65 had housing merchants and SI towns. if they decide not to implement the housing merchants OR SI it's a custom reverse qol change for seemingly no reason other than to complicate things for crafting which is already quite a time and money commitment at this patch level Sent from my SM-G920V using Tapatalk |
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Lol a reverse QoL change. Gotta love it! Last edited by Ardri on Jan 11, 2017 23:36, edited 1 time in total.
<Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
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Good that it takes a bit extra effort !
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Animist - lvl 50 - Tailor(1050) |
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In Mularn i cant find any merchant for crafting-mats 500+
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