Shaman Questions

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Kennylives
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Postby Kennylives » May 13, 2016 14:15

Nachtdrache wrote:Mentalist hot frequency should be much faster than shamans. Mentalist have a true HoT and shamans is health regen which should tick slower while in combat and has a lower frequency even outside of combat. Assuming it works correctly here.


Exactly, Mentalist is a HoT which ticks at a fixed frequency, in combat or not. Shammy is health regen which will tick only twice during the whole duration when in combat. aka not making a difference whatsoever. It's nice if everybody's out of combat and sitting and that's it.

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casiii
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Postby casiii » May 13, 2016 15:36

Fifield2 wrote:I don't agree with alot of this at all,

Troll shaman is definatly the way to go if you ask me,

1. You can carry alot
2. You have a ton of HP - If your a buff shaman like me, all people want you for is the buffs, you got to be able to survive not a weakling Kobold.
3. You get to look ****** sweet as a troll.


At the end of the day play what you think looks cool but I don't have ANY problems as a Troll Shaman.

4. Nobody will target you unless you put your hands up in teh air or you split from tank assist :D
Database SexehCelt

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Capass7x1
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Joined: Feb 09, 2013 18:24

Postby Capass7x1 » May 13, 2016 15:51

Fifield2 wrote:I was not trolling, I played a Troll Shaman on live and loved it,

Iunno, wasnt trying to be rude or misguide anyone, just saying I like them the best.

I second this. I played a troll shaman on live as well, and carried most of a ram for my group every time we headed out

Fifield2
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Postby Fifield2 » May 13, 2016 17:51

lol yeah i remember being the one they pawned off all the materials on heh

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Runental
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Postby Runental » Dec 28, 2016 14:51

Ilerget wrote:most important question about shamans...Runental will come back? :wink:


Maybe :)
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ssdff
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Postby ssdff » Dec 30, 2016 04:10

kobi master race.

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Ormilig
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Postby Ormilig » Jan 04, 2017 02:03

Race isn't even a serious Question with Shamans, just go kobold.

For Group Rvr is actually a spec that, for what ever reason, never comes up. 46 aug 27 cave 8 mending. 46 gives you red s/c, heat and cold resists while still having pbae disease and cure poison/disease. You can easily spend the extra concentration for the red s/c because you are wasting 8 out of your 20 buffs for endurance anyways -> lots of spare conc. You will reach the 20 buff limit before you run out of conc. if you go for 42 or even lower( :gaga:)

And do people still not realize that Shamans do not get a HoT? Its been 15+ Years...
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Azoazial
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Postby Azoazial » Jan 04, 2017 09:17

Ormilig wrote:Race isn't even a serious Question with Shamans, just go kobold.

For Group Rvr is actually a spec that, for what ever reason, never comes up. 46 aug 27 cave 8 mending. 46 gives you red s/c, heat and cold resists while still having pbae disease and cure poison/disease. You can easily spend the extra concentration for the red s/c because you are wasting 8 out of your 20 buffs for endurance anyways -> lots of spare conc. You will reach the 20 buff limit before you run out of conc. if you go for 42 or even lower( :gaga:)

And do people still not realize that Shamans do not get a HoT? Its been 15+ Years...


They do get a HoT, called Frigg.. But its not worth speccing for in RvR... They also get a grp HoT (fungal) at high enough mend...

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Ormilig
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Postby Ormilig » Jan 04, 2017 11:54

No, they get a buff that increases the health regeneration per tick for the target. And thats not a HoT. There is a difference between those two.

The Mentalist (with the real HoT) spell has a fixed duration AND frequency: every 2 seconds for 10(?) seconds you get healed by x.
-> fixed amount of healing you get OVER TIME

The Shamy (Friggs) spell has NOT a fixed frequency, if you are out of combat you will regen every 6seconds, while in combat that time doubles.
-> amount regenerated varies

Big difference, thus two different notations.
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ssdff
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Joined: Dec 20, 2012 19:58

Postby ssdff » Jan 04, 2017 15:23

Ormilig wrote:Race isn't even a serious Question with Shamans, just go kobold.

For Group Rvr is actually a spec that, for what ever reason, never comes up. 46 aug 27 cave 8 mending. 46 gives you red s/c, heat and cold resists while still having pbae disease and cure poison/disease. You can easily spend the extra concentration for the red s/c because you are wasting 8 out of your 20 buffs for endurance anyways -> lots of spare conc. You will reach the 20 buff limit before you run out of conc. if you go for 42 or even lower( :gaga:)

And do people still not realize that Shamans do not get a HoT? Its been 15+ Years...



People will say.. go 37 cave for yellow pbae disease because resist rate. I test this though, is difference between 32 and 28% resist... 4% worth loss red fire, red cold, red endu, red s/c, red brain? I think not imo...

Azoazial
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Postby Azoazial » Jan 04, 2017 15:32

Ormilig wrote:No, they get a buff that increases the health regeneration per tick for the target. And thats not a HoT. There is a difference between those two.

The Mentalist (with the real HoT) spell has a fixed duration AND frequency: every 2 seconds for 10(?) seconds you get healed by x.
-> fixed amount of healing you get OVER TIME

The Shamy (Friggs) spell has NOT a fixed frequency, if you are out of combat you will regen every 6seconds, while in combat that time doubles.
-> amount regenerated varies

Big difference, thus two different notations.


HoT means Heal over Time, which the Frigg does, wether its better or worse, in combat or not.. It still Heals over Time aka HoT.
And Frigg is on a TIME based as well as the Menta, cast time for frigg 3 sec, duration 30 sec...

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pweet
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Postby pweet » Jan 04, 2017 15:47

Kobi and 46 aug 27 cave 8 mending. Thats what you should do 8)
This frigg vs hot discussion is senseless. Everyone knows shaman frigg is a peace of ******.

Azoazial
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Postby Azoazial » Jan 04, 2017 16:01

pweet wrote:Kobi and 46 aug 27 cave 8 mending. Thats what you should do 8)
This frigg vs hot discussion is senseless. Everyone knows shaman frigg is a peace of ******.


I agree with the spec.
And for the Frigg thing, I never said it was good :)

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Ormilig
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Postby Ormilig » Jan 04, 2017 16:04

Friggs is great, for helping lowbies. And its not senseless, people just need to read the spell description. Two different effects, two different names. Its that simple.
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Runental
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Postby Runental » Jan 04, 2017 16:33

Ormilig wrote: wasting 8 out of your 20 buffs for endurance anyways


Just wondering how buff preferences will be in the future for full groups.. i'am still not sure..
As you mentioned above, 8/20 will be gone for endurance,- another 8 will be mixed for must have spec buffs,- d/q Healers/Casters s/c Tanks/Hybrids.. 16 in total, 4 left and Piety buff is not included yet .. How to spare them due the lack of aoe ranged timers without any QQ from several groupmembers? Suggestions?
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