Caster kite group setup
21 posts
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Pretty spot on about the Theurgist imo. Although 2 cabs and 2 sorcs could work just because of the crazy damage output of red debuff + 4 life taps. Any target that's overextended would get dropped instantly. That setup would be better against tank groups whereas a theurgist with pet rupts would by far be the best against any caster setup. <Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
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There is no synergy for theu in a caster grp. You need to drop targets quickly so you want more cabs/sorcs instead of a theu
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I don't think people understand just how powerful the theurg is. Having one gives you a huge long range interrupt advantage, 2-3 earth pets on support will lock them down. Pets cast towards enemy casters can easily be quickcast ae nuked off. Also the theurg is nearly 100% as effective after getting rez'd with no buffs and rez ill. All this makes the theurg shine against tank groups.
I think the best bet would be: Sorcerer (mind spec) Minstrel Cleric Cleric Cabalist (tri spec) Thurgist (earth) Sorc (body) Merc / Paladin(if you don't want to run pots) |
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Cleric
Cleric Minst Theurg Sorc Sorc Cab Cab Was stated above, but thats the way to go. Swap out cab for arms peeler and make other cab tri-spec if you want. |
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Good luck Stacey - you'll need it, butterbrain.
Meta - Aug healer
<Telus> Uthgard <Telus A> Live <Faceless> / <Group Savagery> Genesis |
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Ahhh no synergy why didn't i think of that? That's why no one ever plays a theurg in caster groups! /s <Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
21 posts
• Page 2 of 2 • 1, 2
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