Action's packed, too bad the server can't handle it.

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Gil
Alerion Knight
 
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Postby Gil » Mar 13, 2017 09:45

Itz wrote:Was super fun while beeing laggy, i got pretty nostalic at some point... :)

And btw: Alb RA's so OP, dont need relics to win vs mids :)


Kinda sad that Hibs didnt go for the Mid Str Relics :D

They did. At the exact time as the Albs had the power relic inside Dodens/Summoner's Hall a mid sized Hib zerg attacked the Mid relic keep. We rolled em and THEN ported to Alb to intercept the Alb zerg.
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Fhear
Warder
 
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Joined: Dec 27, 2010 15:26

Postby Fhear » Mar 13, 2017 09:50

Itz wrote:
Fhear wrote:
Itz wrote:Was super fun while beeing laggy, i got pretty nostalic at some point... :)

And btw: Alb RA's so OP, dont need relics to win vs mids :)


Kinda sad that Hibs didnt go for the Mid Str Relics :D


Hibs went for our Str-Relic, but we wiped them. We had to fight on 2 sides. If albs didn't went through Marfach, they would have brought the relic to Myrddin, because we were busy with the hibs.



Yea i know, but i mean when you guys where in Alb camping for 2h :)
But its whatever, i had fun :D


I agree with this! We Mids had tons of fun! The tension to not know what the enemy will do next. The countdown with the hope, that our plan suceeds. It was great!
And even if this sounds sarcastic - it is not meant this way, i REALLY mean it: I hope the other realms felt this way, too. :wink:

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wla
Gryphon Knight
 
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Joined: Aug 13, 2006 00:00
Location: Bonn/Cologne, Germany

Postby wla » Mar 13, 2017 10:05

the whole evening was fun, but a few bugs/problems caused a lot of anger:

- cast delay was HUGE, which made it impossible to rezz, heal or kill people. if u started a cast (e.g. rezz) u had to wait till the server realized that u casted sth. if u moved after the client finished the cast, the cast got aborted ('you move and interrupt...'). so only chance to rezz people during keepfight was to hope that noone attacks you during the 10s delay :-)

- it was impossible to use side doors at relic keeps during the fight (doors not targetable - i think that bug was 'solved' some time ago? seems that this problem still is a thing...)

- horses went crazy. they started to run circles, move back and for and even sometime did lagjumps so people got falling damage while riding horses oO

- teleporter went crazy. tons of albs standing on platform and no teleport happening after master visur did his thing...
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Moondragon1
Gryphon Knight
 
Posts: 379
Joined: Apr 09, 2010 00:00

Postby Moondragon1 » Mar 13, 2017 17:07

I can say that n Sunday people in non frontier zones were experiencing significant lag spikes. I was in Barrows and the server froze quite often during my melee fights, even though I was green across the board on connection.

People n the starter guild confirmed it was happening everywhere. So whatever you were doing in the frontier affected the whole server. That's pretty sad.

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Kazyo
Myrmidon
 
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Location: Phoenix, AZ

Postby Kazyo » Mar 13, 2017 18:33

Glad I was at work and missed out on this film projector game-play!

Nunki
Myrmidon
 
Posts: 155
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Postby Nunki » Mar 14, 2017 12:05

Moondragon1 wrote:So whatever you were doing in the frontier affected the whole server.

It did not affect the whole server, but the whole area / instance / zone.
Therefore most of Albion + Albion FZ was unplayable.

Thats the reason why the Mids say, they had no problems with horses (before porting to Hadrians).

As soon as 400+ Mids entered Hadrians, the whole part of Albion sharing the same zone was unplayable.

I hope no one will "abuse" the instability in the fututre to get Relics easily or slow down other realms.
The only way to stop a Zerg is CC, which is impossible when 6-10 tanks are already sticked to you before you even finish the cast. :D (8 sec hit delay wasn't that bad, after 8 seconds and 6-8 tanks sticked to you, every caster was onehit anyway) :D

Not flaming at all, great work by Midgard and too much greed from Albion.

Greetings

thomasmgp
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Postby thomasmgp » Mar 15, 2017 14:50

fremster wrote:http://imgur.com/a/lIjUR

Real nice action.. too bad casters were useless with the lag :(


Mid is mostly melee so who cares about casters

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