berserker DMG is reality

Talk about your RvR experience here
User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » May 25, 2017 11:50

Torgo wrote:Blue already replied in the issue tracker that they have the growth rate wrong and are looking at it. It will be fixed soon.


Posted by Blue at Thu, 18 May 2017 11:18:40 UTC

1670 damage in one swing (considering the critical) is too much. We don't have the proper growth rates for Tundra at hand so we have to guess. Will be tuned down a bit.



So your saying 1.8 growth rate is too high for a 10 min timered style that can be blocked, parried, missed, pbt and fumbled?

Lol, the devs aint changing anything on it, if anything the growth rate is probably too low.

Defenders rage is 1.25 growth rate spammable style.

Tundra is once every 10 mins.

The culprit is the berserker ability with 99 crits. You better deal with it instead of crusading for nerfs that will not be implemented.

/edit

For example, 1083 is the actual cap damage using tundra with 1,8 growth.

1083-599 from style = 484 unstyled dmg cap.

484x1.6 = 774 damage with 99 crit its 774*1.99 = 1541 damage
Last edited by oLd-Sneakers on May 25, 2017 12:13, edited 1 time in total.

User avatar
Satiah
Eagle Knight
 
Posts: 690
Joined: Jun 30, 2012 15:14

Postby Satiah » May 25, 2017 12:09

Is the style an instant btw? Ie. it doesn't have a swingdelay?
Satiah | Tuthmes | Dendera | Khufu | Nefertete | Dahshur | Nebetah | Neterbaiu

User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » May 25, 2017 12:26

Satiah wrote:Is the style an instant btw? Ie. it doesn't have a swingdelay?


Works like any style.

Instant if you are not hitting anything already. Swing timer of previous hit if you are already styling.

So you could have 1.5s delay if u have cele + using dual wield/LA and then switch to 2her and pop tundra.

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » May 25, 2017 22:40

A 1.8 gr rate style bufed its actually 2.XX gr rate style and that is too high , there was no 2.0 gr rate style on live even very high dmg, and btw i hardly believe zerkers play with 50 quic in rvr ..
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
Grunklestank
Myrmidon
 
Posts: 159
Joined: Mar 22, 2017 03:45

Postby Grunklestank » May 25, 2017 23:03

MotaroReloaded wrote:A 1.8 gr rate style bufed its actually 2.XX gr rate style and that is too high , there was no 2.0 gr rate style on live even very high dmg, and btw i hardly believe zerkers play with 50 quic in rvr ..

Growth rates don't change with buffs...

My head just exploded.
- Love,
Grunkle



Mordred <FE> <Validus> // Gareth (Ringer extraordinaire)

"Don't just call me pessimist.
Try and read between the lines."

User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » May 26, 2017 07:31

MotaroReloaded wrote:A 1.8 gr rate style bufed its actually 2.XX gr rate style and that is too high , there was no 2.0 gr rate style on live even very high dmg, and btw i hardly believe zerkers play with 50 quic in rvr ..



This is all false.

The tundra gr on utgh is 1.8, period.

Armsman crippling blow is supposed to be 0,45 but it is 0,27 on here.

Bers have 28+28 qu on 1hers = 56 qu
That means many have +19 qu with 2her add gellow dq buff to that. Include dq debuffs, theug asd etc.

User avatar
Genjiro
Developer
Developer
 
Posts: 1545
Joined: Jun 09, 2016 21:26

Postby Genjiro » May 26, 2017 14:20

oLd-Sneakers wrote:Armsman crippling blow is supposed to be 0,45 but it is 0,27 on here.

This is false too. GR of Crippling Blow is correct as it should be. It is not 0,27.
News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement.

User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » May 26, 2017 18:30

Genjiro wrote:
oLd-Sneakers wrote:Armsman crippling blow is supposed to be 0,45 but it is 0,27 on here.

This is false too. GR of Crippling Blow is correct as it should be. It is not 0,27.


You are correct.

Image



Actually shows 0.26002 growth rate on crippling blow.


+159 from style
511(-100) = 611 total dmg

159/611 = 0.26022 as the styles growth rate.


/edit


https://youtu.be/Ue1jcWrypa8?t=29

ToA but in OF live, so puts it between 1,67 and 1,68.

/edit2

The target has 16% crush resistance as well.
Last edited by oLd-Sneakers on May 27, 2017 15:57, edited 1 time in total.

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » May 26, 2017 20:54

Grunklestank wrote:
MotaroReloaded wrote:A 1.8 gr rate style bufed its actually 2.XX gr rate style and that is too high , there was no 2.0 gr rate style on live even very high dmg, and btw i hardly believe zerkers play with 50 quic in rvr ..

Growth rates don't change with buffs...

My head just exploded.


really ?? why dont u grab hands with this old sneakers who has absolutelly no idea about this game .. and scram , quickness and haste are the 2 factors who lower the styled multiplier which is derived from growth rate , the more quickness and haste ..the less styled dmg you do , your head exploded cause you re too stupid m8.

oLd-Sneakers wrote:
Genjiro wrote:
oLd-Sneakers wrote:Armsman crippling blow is supposed to be 0,45 but it is 0,27 on here.

This is false too. GR of Crippling Blow is correct as it should be. It is not 0,27.


You are correct.

Image



Actually shows 0.26002 growth rate on crippling blow.


+159 from style
511(-100) = 611 total dmg

159/611 = 0.26022 as multiplier.


/edit


https://youtu.be/Ue1jcWrypa8?t=29

ToA but in OF live, so puts it between 1,67 and 1,68.

/edit2

The target has 16% crush resistance as well.



You re so dumb you cant even calculate a style multiplier man ..not talking about gr rate lol :)) ..611 total dmg ( including 159 styled) and u calculate it from the whole dmg where you already have it in ????? what the ****** :))))))) hilarious
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » May 27, 2017 13:44

Haha.

Well for your information mr.whiner armsman


You calculate growth rate with total damage, that is BEFORE resistance. :lol:

@ Devs is this the guy you have consulting you now on class issues :lol: :lol:


Another point is that nothing changes the styles growth rate, not QU, not haste, not asd or debuffs. Period.

QU, haste, asd and debuffs alter the styles multiplier as the different stats change your swing speed which effects your style damage via the style multiplier, but it does not change the growth rate - these are un-linked from each other and have no relationship.

/edit

Have to mention that I mentioned style multiplier when I was talking of growth rate solely.

Calculating the style multiplier is trickier and not relevant either. [ ((Weapon spec x Growth rate x effective weapon speed)/(DPS x SPD x 3 x (1+((SPD-2)x0.3))) ]

User avatar
Genjiro
Developer
Developer
 
Posts: 1545
Joined: Jun 09, 2016 21:26

Postby Genjiro » May 27, 2017 18:23

oLd-Sneakers wrote:@ Devs is this the guy you have consulting you now on class issues :lol: :lol:

Please do not confuse "consulting" with "posting on the forums/issue tracker".
News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement.

Romps
Myrmidon
 
Posts: 83
Joined: Apr 18, 2017 15:16

Postby Romps » May 28, 2017 00:37

holy moly this guy still thinks a tank should do similar dmg as a light tank? its been like a month... just peel 4 ur caster assist train and enjoy the rps

User avatar
Requin
Eagle Knight
 
Posts: 878
Joined: Jan 11, 2017 21:32

Postby Requin » May 31, 2017 23:46

Flump wrote:Image

Obviously 300 2hand damage max +0.6*300=300+180=480 +100% crit = 960 dmg max
Reminder to Self: Quality over Quantity, what is the Value here?

User avatar
oLd-Sneakers
Gryphon Knight
 
Posts: 282
Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » Jun 02, 2017 08:47

Genjiro wrote:
oLd-Sneakers wrote:@ Devs is this the guy you have consulting you now on class issues :lol: :lol:

Please do not confuse "consulting" with "posting on the forums/issue tracker".


It was more of a joke.

With that said he does have some true legit points even though he dips it in asinine hyperbole.

My own math was also flawed I realized. You cannot calculate growth rate on styles unless its a capped damage hit the way I did.

Growth rate of style and style multiplier is a different thing as well, but I think I mentioned that already. Many people mix those two up.

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Jun 02, 2017 21:31

oLd-Sneakers wrote:Haha.

Well for your information mr.whiner armsman


You calculate growth rate with total damage, that is BEFORE resistance. :lol:

@ Devs is this the guy you have consulting you now on class issues :lol: :lol:


Another point is that nothing changes the styles growth rate, not QU, not haste, not asd or debuffs. Period.

QU, haste, asd and debuffs alter the styles multiplier as the different stats change your swing speed which effects your style damage via the style multiplier, but it does not change the growth rate - these are un-linked from each other and have no relationship.

/edit

Have to mention that I mentioned style multiplier when I was talking of growth rate solely.

Calculating the style multiplier is trickier and not relevant either. [ ((Weapon spec x Growth rate x effective weapon speed)/(DPS x SPD x 3 x (1+((SPD-2)x0.3))) ]


You tell me what i know since 2004 . And yes.. you re stupid.
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 89 guests

Monday, 03. March 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff