Hitbackdummy?

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Icp
Gryphon Knight
 
Posts: 266
Joined: Jul 15, 2009 00:00

Postby Icp » May 30, 2017 11:05

hi, only just as ask/suggestion: is it possible to implement (maybe in capital) a hitbackdummy? i ask bc i often make test with weapons/weaponspecs/tactics and w/o BB i would everytime need a friend with heal to test somewhat....if its in your eyes too custom or else, than im sorry...but plz think that every brave knight have in his castle a leatherpuppet to train his skills in freedom ;).

greetings

n0w
Warder
 
Posts: 7
Joined: May 17, 2016 16:32

Postby n0w » May 30, 2017 12:04

+1 .

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Wellzy
Myrmidon
 
Posts: 115
Joined: Mar 23, 2010 01:00

Postby Wellzy » May 30, 2017 15:33

Agreed, I really wish the city had a target dummy. I get obsessed with the numbers in this game and love to test out specs/gear.

I could sit at a target dummy for hours and just run numbers. That in itself is a mini game for me.

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Exde
Gryphon Knight
 
Posts: 225
Joined: Jul 19, 2010 00:00

Postby Exde » May 30, 2017 17:07

sounds like too much cowbell quality of life
Semi-Quit~ WTB QoL
Exde - Bard
Exdez - Enchanter
Exdee - Druid
RIP <Booted>

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Nordicus
Myrmidon
 
Posts: 185
Joined: May 01, 2008 00:00
Location: Germany

Postby Nordicus » May 31, 2017 13:08

+1 for test dummies in capitals (wasn't there some on Uthgard 1?)

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Icp
Gryphon Knight
 
Posts: 266
Joined: Jul 15, 2009 00:00

Postby Icp » May 31, 2017 19:43

yes, i remember some in jordheim.


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