Suggestion: Adjust Porters at porter keeps
13 posts
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I would like to suggest to adjust the porter timing at Sauvage/Svasud/Ligen.
At PKs like Odins/Hadrian/Emain the porters should port 1min later than the porters in the home teleport keep. That way we dont have to wait 8min if someone used the wrong necklace. At the moment it is the other way around. Odins/Hadrian/Emain are porting like 1min before the home keeps, that doesnt help anyone. |
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Sound reasonable
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Yes this. +1
RAINBOWNED
Spin - 50 Sorc 4LX Flash - 50 Minst 2LX |
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I noticed this but didn't put two and two together. Minor tweak, would be nice but not the end of the world if it didn't happen.
Satanic Panic - Cleric
Budikah - Cabalist Leader of Primordial Guild / Alliance Primordial Discord ---> https://discord.gg/Fa85ptj |
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While I see it would be a nice feature, more or less out of curiosity: How was it live on 1.65? I can kind of remember choosing the wrong necklace was not a minor fail and made a whole group wait for a while.
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adjust realm changes timers as well. I completely understand the reason it exists, but lowering the timer from 7 days to 3-4 seems reasonable and could drastically improve pops, action, and realm imbalances.
Rune - Ntce
Arms - Ntco Cab - Magas Old AE Vids (Percival) https://www.youtube.com/watch?v=IGLd2U4tEJE (Percival) https://www.youtube.com/watch?v=e45zPBzc9_0 (Gareth) https://www.youtube.com/watch?v=d4eC1K4o1bM |
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Upupupupup
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But is it like this in 1.65? You need un-deniable video proof from 2002. We can't add QoL and make the game better just because. Lol just kidding, see how retarded that sounded?
Would be nice, but the devs will never do this. Probably stuck with ZERO changes for another 2 months, then get thrown some more table scraps again. <Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
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Let me rephrase what you just said: " i should be able to chase the relics more comfortably and i don´t give a ****** about my realm" |
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upupupup please staff take it into consideration
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Don't they get out of sync already when low pop hours switch to faster porting intervals? I can try to offset them though.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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I don't usually play during low pop hours bu as I recall, the faster / slower interval applies to the porters in all locations. Gil DaTroll - Merlin Zerker | MacDeath - Uth1 Armsman | Gil - Uth2 Zerker | Macdeath - Uth2 Armsman
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I think saw them still being in sync, when pop is low enough for them to not bother leaving the pad. Giving a try would be nice QoL. ![]() |
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