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Budikah
Phoenix Knight
 
Posts: 1328
Joined: Mar 14, 2010 01:00

Postby Budikah » Jul 05, 2017 01:53

It's still largely the same on live. Just a year a ago I ran around with a red Templar on live. It's a mechanic that still exists and was actually toned down from what it had been.

Let me ask you a pointed question - on a server that has pretty explicitly stated that they aren't going to play with class balance do you expect this to be changed?

Don't dredge your Minstrel QQ into every post.
Satanic Panic - Cleric
Budikah - Cabalist
Leader of Primordial Guild / Alliance
Primordial Discord ---> https://discord.gg/Fa85ptj

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burglekutt
Gryphon Knight
 
Posts: 331
Joined: Aug 17, 2016 01:32

Postby burglekutt » Jul 05, 2017 02:01

They don't have to balance the class they could change how strong mobs under charm are though, that would be a fair way to make it more balanced. Red con mobs have an absurd amount of hp/damage etc its really indefensible when you think about how easy it is for them to keep it charmed. it said in the goddamn patch notes that it was supposed to be a serious threat. Mythic contradicted itself so whats the point of a patch vision if it contradicts itself?

Kha
Gryphon Knight
 
Posts: 462
Joined: Jul 03, 2016 18:16

Postby Kha » Jul 05, 2017 02:06

What you should do is open your own server, without minstrel.
We'll call it : BurglekuttNoMinstWorld : BNMW
It will be a fantastic world.

You should send an open letter to Broadsword aswell, to tell them to tune down minstrels on Ywain. Delete resist debuff spells aswell, it makes game too easy !
Or just delete the classes.

That's it am out, really have to buy more pop corn. You Sir are fantastic.

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Budikah
Phoenix Knight
 
Posts: 1328
Joined: Mar 14, 2010 01:00

Postby Budikah » Jul 05, 2017 02:11

burglekutt wrote:They don't have to balance the class they could change how strong mobs under charm are though, that would be a fair way to make it more balanced. Red con mobs have an absurd amount of hp/damage etc its really indefensible when you think about how easy it is for them to keep it charmed. it said in the goddamn patch notes that it was supposed to be a serious threat. Mythic contradicted itself so whats the point of a patch vision if it contradicts itself?

I might agree with you on some level - but look at the venue. You are complaining into the void.
Satanic Panic - Cleric
Budikah - Cabalist
Leader of Primordial Guild / Alliance
Primordial Discord ---> https://discord.gg/Fa85ptj

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burglekutt
Gryphon Knight
 
Posts: 331
Joined: Aug 17, 2016 01:32

Postby burglekutt » Jul 05, 2017 02:21

Well I appreciate that you can see its unfair you are probably right, gm's haven't weighed in on anything i've posted about various topics so I am not expecting much but I feel its important to point out that things could use some balancing from the perspective of someone who is at a disadvantage against these brutal red pets.

Maybe I am a little bitter because of how hard resists affect magic casters but a mins has no serious issues keeping a pet charmed with a level 41 spell. Make the charm resists reflect how magic resists happen for anyone else and I will be happy.

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burglekutt
Gryphon Knight
 
Posts: 331
Joined: Aug 17, 2016 01:32

Postby burglekutt » Jul 05, 2017 02:22

Well I appreciate that you can see its unfair you are probably right, gm's haven't weighed in on anything i've posted about various topics so I am not expecting much but I feel its important to point out that things could use some balancing from the perspective of someone who is at a disadvantage against these brutal red pets.

Maybe I am a little bitter because of how hard resists affect magic casters but a mins has no serious issues keeping a pet charmed with a level 41 spell. Make the charm resists reflect how magic resists happen for anyone else and I will be happy. Let's see those 5-7 resist streaks that everyone here has dealt with, I would love to see a pet actually cause problems for a minstrel for once... I mean that's how it was meant to be but mythic didn't do it right.

saintpablo
Guardian
 
Posts: 1
Joined: Feb 09, 2017 02:14

Postby saintpablo » Jul 05, 2017 05:09

burglekutt wrote:Well I appreciate that you can see its unfair you are probably right, gm's haven't weighed in on anything i've posted about various topics so I am not expecting much but I feel its important to point out that things could use some balancing from the perspective of someone who is at a disadvantage against these brutal red pets.

Maybe I am a little bitter because of how hard resists affect magic casters but a mins has no serious issues keeping a pet charmed with a level 41 spell. Make the charm resists reflect how magic resists happen for anyone else and I will be happy. Let's see those 5-7 resist streaks that everyone here has dealt with, I would love to see a pet actually cause problems for a minstrel for once... I mean that's how it was meant to be but mythic didn't do it right.


I agree. Minstrel getting ridiculous. They got so much abilitys its not fair to other realms.

First, they got dual wield polearm, this is ridiculous they can hold 2 of strongest weapons in the game! they can also swing with both 1.2 speed weapon for 600 damage every swing unstyled!!! with their instant 12 second stun using dual wield position style they hit for 1000 with each weap, killing every player in 1 hit unless BoF!!!

They also got mastery of stealth 7 because when I play my shadowblade with 50+16 stealth and mastery of stealth 5 the minstrel always find me and use his weapons to kill me and his 500 damage each instant DD with 6 sec reuse timer that always hit me and almost always crit for 200 extra dmg!!!

and if i can run he use aoe mezz and aoe root to stop me and he run down to me and use his polearm and DDs to kill me before I can even make one swing on him and he laugh on my corpse.

but if you think this isnt bad enough the staff isnt watching game becaus minstrel log in and charm purple pet lvl 70+ and they spam charm button and charm pet and go to a keep and he climbs up wall and kill everyone inside with aoe mezz and aoe root and aoe charm and use his purple pet to take door down and the pet solo my whole group while he attack lord for massive big damages and when the door down the sorcerer runs inside and uses more magics and kills everyone and then they take relics and run out and kill all the mids and take keep and then they go DF and kill all the mids in DF and then they take fg minstrels down and kill legion with just 1 group of minstrels with all purple pets and dual wield polearms and use big massive DD spell that all hit legion at once for big damage.

and when minstrels in danger they use SoS and run faster than red speed from skald and use their drum song and play endurance song and run away fast and get away and when you don't look they run back and kill you in very fast times and they always kill all

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burglekutt
Gryphon Knight
 
Posts: 331
Joined: Aug 17, 2016 01:32

Postby burglekutt » Jul 05, 2017 07:13

Yeah its a big joke, enjoy your easy time realm
Last edited by burglekutt on Jul 05, 2017 07:57, edited 1 time in total.

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burglekutt
Gryphon Knight
 
Posts: 331
Joined: Aug 17, 2016 01:32

Postby burglekutt » Jul 05, 2017 07:42

Kha wrote:What you should do is open your own server, without minstrel.
We'll call it : BurglekuttNoMinstWorld : BNMW
It will be a fantastic world.

You should send an open letter to Broadsword aswell, to tell them to tune down minstrels on Ywain. Delete resist debuff spells aswell, it makes game too easy !
Or just delete the classes.

That's it am out, really have to buy more pop corn. You Sir are fantastic.


There's nothing wrong with pointing out when theres some massive rvr imbalance, I am not gonna leave the server but I will definitely voice my opinions if I think something isn't working right. At least I have given pretty solid points of argument here without having to resort to personal attacks like some. My opinion for you is to shave the neckbeard and learn some respect ffs you go to personal attacks over my complaints of minstrels? Bring something of substance next time if you want to discuss rvr balance, you brought nothing to this :gaga:

Kha
Gryphon Knight
 
Posts: 462
Joined: Jul 03, 2016 18:16

Postby Kha » Jul 05, 2017 12:36

saintpablo wrote:I agree. Minstrel getting ridiculous. They got so much abilitys its not fair to other realms.

First, they got dual wield polearm, this is ridiculous they can hold 2 of strongest weapons in the game! they can also swing with both 1.2 speed weapon for 600 damage every swing unstyled!!! with their instant 12 second stun using dual wield position style they hit for 1000 with each weap, killing every player in 1 hit unless BoF!!!

They also got mastery of stealth 7 because when I play my shadowblade with 50+16 stealth and mastery of stealth 5 the minstrel always find me and use his weapons to kill me and his 500 damage each instant DD with 6 sec reuse timer that always hit me and almost always crit for 200 extra dmg!!!

and if i can run he use aoe mezz and aoe root to stop me and he run down to me and use his polearm and DDs to kill me before I can even make one swing on him and he laugh on my corpse.

..........


Thanks for the laugh.
I believe it's a Postcount post from 2005 or something ? A good one.
Maybe to answer Burglekutt 12 years ago. Who knows, he was probably whining about minstrels already.

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Stoertebeker
Eagle Knight
 
Posts: 714
Joined: Jan 21, 2017 05:47

Postby Stoertebeker » Jul 05, 2017 13:51

Wtb perma Juggernaut, perma Allure of Death and PD5 for my BD :)
.

Kha
Gryphon Knight
 
Posts: 462
Joined: Jul 03, 2016 18:16

Postby Kha » Jul 05, 2017 14:26

Stoertebeker wrote:Wtb perma Juggernaut, perma Allure of Death and PD5 for my BD :)


You forgot about the dual wield staff + chain armor + debuff resist instant for your instant lifetap damage.

Come on !! Be balanced Stoertebeker !!!

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