So how important is quickness in a template?
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But the main difference is the guy with the slower weapon chooses the slower weapon because he can reduce the swing speed!
What you have to compare is 2 people with the same swing speed, one with a slower weapon than another: - 4SPD weapon swinging at 2.5SPD vs - 3SPD weapon swinging at 2.5 SPD one will have a 10% proc chance the other will have a 7.5% proc chance, swinging at the same rate. https://www.uthgard.net/forum/viewtopic.php?f=15&t=44394&p=444635&hilit=proc+rate#p444635 http://talsyra.tripod.com/daocmechanics/damage_basics.html Reminder to Self: Quality over Quantity, what is the Value here?
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Of course that's one way to compare the situations, but I admit I had my own character in mind and he will definitely not swing at the same speed if using a fast or a slow weapon, because he'll have the same Quickness and buffs either way.
![]() Thanks for the links! [Mid] Koubiak, Krafilnaavith
[Hib] Soazig |
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I did a lengthy test in the Uthgard 2.0 beta.
The results show that neither quickness nor haste influences your base damage. Meaning: In regards of base damage you will hit for exactly the same about of dmg per attack no matter how fast you attack. |
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You mean that if I hit for 100, then I will always hit for 100 with 1.5 swing speed or 3.0 swing speed? That's like double the dps:p using Tapatalk Reminder to Self: Quality over Quantity, what is the Value here?
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Instead of a direct reply I took the libery of highlighting the relevant part for you. ![]() |
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