Salvage Rates
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I know that this has come up before but I thought I'd share my experience today.
I was in Lyon fighting Danaoin Farmers and Fishermen on my Paladin. Eventually, I stopped with the intention of salvaging some of the drops that I got. To my surpise I was able to salvage only 4-5 items out of nearly 20. The remainder immediate filled the "salvage bar" and stalled there until I manually cancelled it. Of the items that I successfully salvaged two returned only a value of 1 raw materials. I understand that some items have had problems and have been fixed (Dartmoor being an example) but I find this to be very troublesome. Is someone looking at fixing these issues? I am curious to know how important salvage rates are at the moment. Thanks! <img src="http://herald.uthgard.net/daoc/sig.php?name=Koami&s=4" alt="Image">
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theres a thread somewhere,where bugged items like u described can be posted. think kronos made it.danonian farmers are really bugged. same for the adament coral -armors at lyo.plateset. the louminous are ok,the others are not.
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I have had this same problem but i am still low level and have been trying to salvage items from the tomb of mithra. My question is are DF items bugged like this aswell?
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Every item on this server has to be set by hand to a salvage value. We just started with DF items to get them salvagable correctly. Furthermore we research for a formula to find a fair price and salvage amount for items automatical.
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I just had the same problem and i just waited a few seconds longern (10-20). Then finally the salvage was done. So just try to wait a bit longer... (worked for me) |
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