Tajendi
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Uthgard - Adventure to Tajendi (Part I)
"We have setup a camp within a large canyon beneath an ancient temple. We believe to have our next major breakthrough inside of the temple, but unfortunately we lost some men. I don't want to tell you how we lost them in this letter, but I will give you a detailed report when I have returned to Camelot. I have ordered the Boggle brothers to return to Cotswold, Mag Mell and Mularn to recruit additional adventures - their archaeological skills are not needed in Tajendi and if they find compliant adventurers we have not to fear the death of further members of our expedition. I will advise arriving adventurers, pack the most impressive findings and prepare for my safe return." Tajendi: This is our first custom zone project. We created a completly new zone using all possibilities the DAoC client offered and tried to realise a whole new world based on our ideas as best as we could. After 4months of intense development, storywriting and coffee drinking we proudly present you Tajendi. The event itself is more likely a quest than an event, and therefore it will be online for some time. This event serves as a test for creating custom client data (e.g. zones) and as a test on how far we can implement complex content into the gameworld of DAoC. Tips/Notes: General: - The adventure may take up to 4 hours or longer. You should be sure that you have got this amount of time to spare, because nothing hurts in a game more than having a quest almost finished, but being forced to stop due to reallife circumstances. - We advice you to read the texts. Some are just funny to read others may include important information which makes it easier for you to proceed. - Be prepared to loose some XP due to a few surprises - Don't await imba items or rewards. Of course there are some, but how good they are and what they are doing you will have to find out by yourself. - Everything you can interact with has got a yellow circle on the ground, but only the groupleader will be able to interact with NPCs that belong to the main questline. The dialogue between the quest NPCs and your groupleader is readable in the main chat. - Turn on your sound! There is not only something to view, but also a lot to hear. The soundchannels "Sound Effects Volume" and "Music Volume" should be set to maximum. - This quests is following a more or less simple line which does not mean that you are able to rush it. There are some features which simply punish the rushing type of player. - Take your time. You don't have to do this quest today, or tomorrow. The zone/quest will be open for quite some time, not only today! Be excited, but take care about the servers stability. Each additional group creates an own instance which means extra work for the server! - If you go linkdead, you can rejoin the quest by talking to the introducer NPC again and clicking on [link dead]. You will be teleported to the quests starting point. - Please note that we cannot guarantee that this plugin will work with every client and addon. It should work with catacombs and higher without any problems, but ToA - By using our addon you agree to the license following at the bottom Building a group: - Try to build a decent group. For sure you will need healers, casters and tanks, but also a speederclass or maybe even a stealther comes in handy! - Choose a leader who is giving your group enough time for the group to read the dialogue between groupleader and mainline quest NPCs. - Try to build up a full group. This will save some server performance and of course makes it a lot easier for you and your group. - You need at least five group members higher than level 40. Addition: - If you completed the first part of the quest, please take some time and write a feedback on it. What did you like, what could be done better. This will help us for the second and final part of Tajendi. -@Mythic: We would like to thank EA Mythic for creating one of the best mmorpgs ever. With this plugin we also want to honor Mythic and want to thank you for giving us the possibility to create worlds. License: By installing this plugin and patching your client you agree to the following terms:
Download: Please use the Tajendi2 package which contains part 1. 4.) Start the DAoC Mod Manager. 5.) Follow the video tutorial below (2nd Post) 7.) If everything worked fine, you should now have a patched client containing the Tajendi zone. 8.) Build a group and talk to the introducer NPCs found in Tir na Nog/Camelot/Jordheim. _________________ Tajendi, brought to you by Metty and Sethor (and TheSchaf..) Last edited by TheKrokodil on Aug 14, 2008 17:51, edited 1 time in total.
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How to use the DAoC Portal ModMgr:
Video Tutorial Be nice. :)
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