Armsman or not?
9 posts
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Thinking bout rolling an arms to 8v8 with my guild, but I see no armsmen around so I'd like your input about the class on this server and what's wrong with it..
From 50 Arms preferably. Thanks. |
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i´ve played one here. no quickness + no haste effects whatsoever and you will hit like a truck.
the class itself is fine . but nobody wants to play it cause as a reaver you kill even fulltanks within one slam. armsi needs like 6 sec for a swing - pbt is a pain there:P its a good class for spikedamage though. halfoger 15str 10dex or con 50 pole 42 shield 39(41) thrust /*autotrain highly reccoment thrust - polearms are 100% str based , even the thrust ones .its the best damagetype vs supporters. merc+armsi AT works out really well though. you will dish out a ton of damage with positionals - at the price of a very slow attackspeed. can show you some screenie´s with 900+ hits on druids ... really nasty. but like i said - mad slow ![]() just make sure your positionals land and the damage is fantastic. fine class for 8v8 , but weak for 1on1s. |
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Thanks for the info, though I did 15 quick 10str and I kinda wouldnt like the no quick idea to spike out dmg.
I intend to cap quick so I can snare the tanks off of support, then again I heard ppl talk that growth on pole styles was nerfed a bit here. Something tells me I should roll a merc for 8v8 and not gamble with arms. ;s |
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i have 2 arms, i have guildies with a lvl 50 arms..
arms don't get a grp unless there is a nobody else around.. |
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Think I've seen an arms in a 8v8 maybe twice; Whiskers and Maxwell.
[14:57] <akejoduuu> sad rune added if not i rare upir skall
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and sledge :>
better roll a merc... armsman is a funny class, but it's true - armsmen aren't invited very often. snaring tanks? a hybrid spec paladin could do the same. and you wouldn't lose the dmg ! without qui/haste etc, you really deal a lot of dmg /hit ... but if you miss only once (bubble ftw...) over 500 dmg is gone a merc's dmg for example is more continious <img src="http://www.covod.org/uth_daoc_sig/SigV2.php?chars=Sledge;Ogga;Hornster;Maltepascal">
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A snareing tank would sure help in alot of fights tho ^^
i know when im out if we dont have at least one tank that can snare its a pain in the butt to drop the other group ^^ |
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Right ![]() [14:57] <akejoduuu> sad rune added if not i rare upir skall
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Henrir, Hyrkon, Hrungar & Hiormon Bruagh.
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